Overview

MIFF is a modular, remixable framework for building engine-agnostic gameplay with Pure systems. The Sampler showcases puzzle, combat, narrative, and debug zones using remix-safe assets and fixtures.

🎮 Sampler Worlds

Experience 5 different gameplay styles, all orchestrated by MIFF and rendered by Godot:

🎮 Explore All Worlds

2D Platformer • Top-Down Explorer • Auto-Scroll Runner • 3D Isometric • Static Overlay

Original Zones

🧱 Toppler Medieval

Physics puzzle with modular ramps and remixable rules.

🐉 Spirit Tamer

Dialogue + interaction sampler for taming spirits.

🧙 Witcher Grove

Environmental storytelling with NPC interactions.

🧪 Remix Lab

Contributor-facing debug zone and CLI triggers.

🧭 Map Builder

Build a game, inside the game. Live canvas with drag-and-drop tile placement.

📊 Contributor Dashboard

Zone management, onboarding, and remix tools.

Click "Play Full Game" to experience each zone in fullscreen, or "Remix Pack" to download starter templates.

Contributors

Remix, fork, or add new zones. MIFF uses Pure modules and fixture-based validation for deterministic, remix-safe development.

Asset Licensing

All assets are remix-safe (CC0, GPL, or public domain). See sources in assets/README.md.

Remix Mode

Remix Mode enables debug overlays and CLI-style triggers to help contributors test and validate zones.

Support & Funding

Support MIFF on Ko-fi or GitHub Sponsors.